Epic Games says it is using AI tools to "develop code and features" for Unreal Engine. That includes core parts of the engine, such as the D3D12 rendering layer. The statement follows CEO Tim Sweeney's announcement of a "huge pivot" toward AI tools.
What changed
Unreal Engine is the software many studios use to build video games. Epic Games makes it. The company now says AI tools help its developers write code for the engine itself, not just side tools.
D3D12 is the layer that handles graphics on Windows. It sits close to the heart of the engine, so it is a notable place to use AI help. The report comes from Jamie Hore of This Week in Videogames.
Who it affects
The people most touched are game studios and solo developers who build on Unreal Engine. Anyone who ships a game or other product made with it could receive updates that include AI-assisted code. Players may feel it only indirectly, through how well those games run.
What is not known yet
The material does not say how much of the engine is written with AI, which tools Epic uses, or how people review the results. It also does not say whether quality or speed has changed. Those answers would help teams judge the risk.
What to do
- Test each Unreal Engine update on a copy of your project first.
- Keep a working older version so you can roll back.
- Watch Epic's release notes and forums for bug reports.
The takeawayIf you build on Unreal Engine, test every update before you ship and keep a backup of a version that works.